10+

1-6

30-90 min

Luck & Strategy

About

THEME

The goal is to build the castle as fast as possible by harvesting resources, and territorial control.

MECANIC

The moving of carts and soldiers, harvesting, and fighting are done in the action phase. But the random phase allows reversals and therefore the constant renewal of its strategy.

ORIGINALITY

Unpublished cocktail, it's an unstable strategy game! The victory will go to the player who will adapt the best to the reversals of the situation due to the events and attacks.

PROGRESS

Each plays the phases of gain, event, action, trade and construction to advance his kingdom by combining harvest and fight.

STRATEGY

Choose your strategy and adapt it according to roles, seasons and event cards that can help you or counter others.

VICTOIRY

Win the game by accumulating the most victory points for different goals: harvest, fight, trade, and build.

Artwork

Here are some illustrations of the prototype.

Meet the team

Passionate about games and medieval times we managed to bring our project to life.

Guillaume Feugeas

Guillaume Feugeas

Author

Get in touch

Please fill out the form below to send us an email and we will get back to you as soon as possible.

Email contact@castlerun.eu